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r own decks, which need 60 cards from five different types: resources, troops, artifacts, constant, and quick action.
The combat system in HEX: Shards of Fate is somewhere between Magic: The Gathering and HearthStone. Your aim is to reduce your opponent's life points to zero. (They start off with 20.) That said, playing each card costs resources, so it's smartest to play just one with the biggest ...